Tuesday, 31 January 2012

game name graphics

Here are the five main games name graphics,
The bottom right one is mine, i have included a lion in the graphic as i am using the lions as the guardians of Titus. They protect him.
The middle bottom graphic is Lewis graphic, he has gone for the same layout as me but has used a different lion and a different font for the writing.
The bottom left is Adams graphic it is simple but quite effective the font is good as it is sort of like a egyption tomb kind of writing.
the top left is robs graphic, his is simple and effective i like what he has done with the red background effect.
the top right is Alexs logo, this is my personal favorite as i really like what he has done with the smoke effect.
we decided that Alexs logo was the best but we liked the idea of including a lion and the red background of robs.
Alex has then made these modifications and come up with this final design.
 

Monday, 30 January 2012

Enviroment

This is an environment i made. I started off by adding a displace modifier to a plane and making it look like grass. i then added some trees and bushes which are in the drop down box under AEC extended. Then i decided to put in a box gizmo across the floor and add a fog effect. i then did the same but just around the trees and added a fire effect. I then put a Geo-sphere around the whole scene and deleted the bottom half the top quarter and the front of it, i then flipped it and applied a sky texture in the background. 
i then decided to try put a walk way in that included a wall and some stairs. i lined up the walkways and then rendered it and the picture above is the end product.

Tuesday, 24 January 2012

project plan

the project plan is as above,
the beginning: in the tomb listing to Lewis radio then he turns it off and stands up
the middle: runs out through the memorial looking back now and again.
the end: runs out into the park sees the lions.

this is the agreed plot for our trailer, Joe is going to be narrating some of the back story throughout the trailer.

production plan, who is making what
Ivo - lion, hands, male zombie(stone)
Lewis - radio, radio dialogue and spectre
Adam - memorial, tomb, inside items
Joe - concepts, voice overs, splash screens textures, creative art, textures
Alex - sky dome destructive environments
Rob - village architecture

marketing whos doing what

Ivo - promotional screen
Lewis - steam/iPhone icon
Adam - flyers
Joe - posters
Alex - web banner
Rob - Facebook/twitter

Monday, 9 January 2012

Back to 3d max

This is my lanscape using textures from photoshop and the displace tool. I first created a texture in photoshop using tools such as the liqify. I then put a plane in 3d max and applied a displace tool, i edited some of the features of it and made a mountian like landscape, I then applied the texture i made in photoshop onto the plane. i then applied a background and a sky texture to finnish it off.

back to 3d max

Tuesday, 3 January 2012

planning my enviroment



These are my black and white and coloured versions my drawing. i was attempting to draw this picture

in the black and white picture i have used techniques such as crosshatching and shading. i have scribbled in some places roughly to show the effect of the trees and leaves.
in the colored piece i used 4 different types. i used pencil shading in one quater of the page, felt tips in another, pastels in another and then crayons in the last quater, i am generally happy with my work and have enjoyed experimenting with different types of art styles.
i have used A3 cartridge paper as the pastels needed thicker paper
this fits in with the teams trailer as it is roberts park and that is where we are doing