Reflection Questions.
· What did you do and how did
you do it?
I made a environment of Roberts Park, I started by making the bandstand
and then i just kept on building around it. I applied many different textures
and tried to make it look realistic. Afterwards the textures around the edge of
the environment didn’t look very good so i tried to add some fog to make it
look a bit better. I also attempted to model a lion and make it look like the Saltaire
lions outside salts and exhibition buildings.
· Does your final design meet
your original intentions?
My final design differed slightly from my original intentions as i was
only originally meant to be making a lion and a bandstand but i expanded and
made all of Roberts park.
· Self evaluation – how did
you manage your time? How could you manage your time more effectively?
I felt i managed my time well under the circumstances, i felt that the
layout of the year was slightly strange as we had only a few weeks to make and
model our final trailers and we spent the first half of the year doing PowerPoint’s,
i felt we could have done the PowerPoint’s throughout the year when we didn’t have
access to 3d max like on Thursdays. I think this would be a better idea and would
have allowed us to achieve better work in the long term.
· What did you struggle with?
E.g. Texturing, modelling, lighting, animation
I found most aspects such as texturing and modelling generally simple but
the animation was a challenge at first. When i first rendered it out i didn’t put
enough frames in and it was very jumpy so i had to do all the animation again. This
took me quite a long time to render and there wasn’t much time left before the
deadline that it finished.
· What did you find easy?
I found modelling the basic shapes and areas of Roberts park fairly
simple as i could just walk 5 minutes down the road and i would be able to take
a picture so i could model it from a picture to try get it as realistic as
possible.
· How does your finished
design compare to professional examples?
I don’t think it is near professional standard but for the time
restraints and problems i encountered along the way i feel i have done fairly
well and i think you can tell it is Roberts park.
· What do other people think
of your finished design?
Other people think that my environments texturing around the outside of
the environment was a little bit bad as you could tell that they were planes
around the outside, this is the main aspect that i wasn’t very happy with, the
rest of my environment was rated fairly well i think.
· What could you improve
upon?
I feel that i could improve on some of the texturing and making the outer
edges of the environment look more realistic.
· If you were to do it again
what would you do differently next time?
If i was to do it again i would spend more time creating the outer edges
of the environment to make it look realistic and not like there are a lot of
planes placed around the outside of the environment.
· It’s not about the finished product, it’s about the journey.
What did you learn?
I learned that even if you are
confident of your modelling ability if the textures don’t look right or there
is a small problem with the texturing your modelling doesn’t look very
effective at all.