Tuesday, 29 May 2012


Reflection Questions.

·       What did you do and how did you do it?

I made a environment of Roberts Park, I started by making the bandstand and then i just kept on building around it. I applied many different textures and tried to make it look realistic. Afterwards the textures around the edge of the environment didn’t look very good so i tried to add some fog to make it look a bit better. I also attempted to model a lion and make it look like the Saltaire lions outside salts and exhibition buildings.

·       Does your final design meet your original intentions?

My final design differed slightly from my original intentions as i was only originally meant to be making a lion and a bandstand but i expanded and made all of Roberts park.

·       Self evaluation – how did you manage your time? How could you manage your time more effectively?

I felt i managed my time well under the circumstances, i felt that the layout of the year was slightly strange as we had only a few weeks to make and model our final trailers and we spent the first half of the year doing PowerPoint’s, i felt we could have done the PowerPoint’s throughout the year when we didn’t have access to 3d max like on Thursdays. I think this would be a better idea and would have allowed us to achieve better work in the long term.

·       What did you struggle with? E.g. Texturing, modelling, lighting, animation

I found most aspects such as texturing and modelling generally simple but the animation was a challenge at first. When i first rendered it out i didn’t put enough frames in and it was very jumpy so i had to do all the animation again. This took me quite a long time to render and there wasn’t much time left before the deadline that it finished.

·       What did you find easy?

I found modelling the basic shapes and areas of Roberts park fairly simple as i could just walk 5 minutes down the road and i would be able to take a picture so i could model it from a picture to try get it as realistic as possible.

·       How does your finished design compare to professional examples?

I don’t think it is near professional standard but for the time restraints and problems i encountered along the way i feel i have done fairly well and i think you can tell it is Roberts park.

·       What do other people think of your finished design?

Other people think that my environments texturing around the outside of the environment was a little bit bad as you could tell that they were planes around the outside, this is the main aspect that i wasn’t very happy with, the rest of my environment was rated fairly well i think.

·       What could you improve upon?

I feel that i could improve on some of the texturing and making the outer edges of the environment look more realistic.

·       If you were to do it again what would you do differently next time?

If i was to do it again i would spend more time creating the outer edges of the environment to make it look realistic and not like there are a lot of planes placed around the outside of the environment.

·   It’s not about the finished product, it’s about the journey. What did you learn?

I learned that even if you are confident of your modelling ability if the textures don’t look right or there is a small problem with the texturing your modelling doesn’t look very effective at all.


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